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All the mods 2
All the mods 2







There's also the Adrenaline mod at Tier 2, which gives you a powerful 50% reduction on cooldown time to all skills whenever your Health drops below 50%.

  • For Trickster class: Additional Mag, Cut Loose, Dance of Death, Duration, Slasher (Tier 1).
  • For Technomancer class: Better Parts/Bonus Duration, More Traps, Rain of Pain (Tier 1) Breathe In and Trap Cluster (Tier 3).
  • For Pyromancer class: ETNA, Extra Mag, Fire Frenzy, Pompeii, Ride The Wave, Tidal Wave (Tier 1) Detonator (Tier 3).
  • For Devastator class: Crush Sequence, Extra Quake, Give Me More, Impaler, Primal Rage, Spike Forest (Tier 1) Double Jump and Ultimate Impaler (Tier 3).
  • It would be a mistake to assume that Tier 1 mods don't have any special advantages some of them grant benefits that you'll want to keep on using even in the late-game.įor our money, the best mods you can apply from early on in the game are the ones that let you use your skills for longer before triggering a cooldown period, or reduce the cooldown time for the skill. However, thanks to the fact that they can only be harvested from Legendary items, they're also the hardest to get hold of. There are three tiers of mods in Outriders - and as you might expect, mods from Tier 3 tend to be the most desirable.
  • Tier 3 Armour Mods - Technomancer Class.
  • Tier 1 Armour Mods - Technomancer Class.
  • This amount of variety can be overwhelming so in this guide we'll be outlining all the different mods by group, as well as recommending some of our favourites. There are hundreds of mods in this game, spanning approximately fourteen different categories when broken down by item type, quality tiers, and the character classes that can equip them. To see this content please enable targeting cookies. We'll cover these mods individually later in the guide.One of the outstanding features of Outriders is its mod system, which allows you to break down any weapon or armour piece for its mods and reapply them to other items.

    all the mods 2 all the mods 2

    These buffs are determined by your Combat Style mods-the fourth mod column in your armor.

    all the mods 2

    New to Season of the Splicer, certain elemental well affinities can also grant unique buffs to your character. If the elemental well matches your subclass, that 10% is given to each ability instead. Grabbing an elemental well that does not match your subclass element grants 10% energy to the ability with the least amount of energy. RELATED: Destiny 2: The 5 Best Warlock Builds For PvP (And The 5 Best For PvE) Every well has an elemental affinity (Solar, Arc, Void, or Stasis), denoted by the color of the well. For a more in-depth look at how these work as a mechanic, read our guide on last season's elemental well mods.Įlemental wells are glowing orbs that provide ability energy when walked over-ability energy referring to your grenade, melee, and class ability. If you don't understand how elemental wells work, we'll give a quick overview of them.









    All the mods 2